Posts Tagged ‘cghub’

Jim Henson’s Labyrinth Remake Poster By Yours Truly

June 27, 2012

CGHub has regular contests, from reimagining Star Wars to who can draw the best unicorn.

One of the most recent challenges that piqued my interest was to redesign the poster for Jim Henson’s Labyrinth, starring David Bowie and Jennifer Connelly as it’s one of my favourite films as a kid and now as an Adult (debatable).

I’m not one for competitions so was hesitant if not unwilling to participate.

Then it came to me, what does Labyrinth mean to me when I think about it?

What started as a joke became my entry, then I actually had a look at the brief and figured if it was a remake, it made perfect sense for it to be a Russ Meyer film so here you go (I have no idea why):

The final entries can be seen here.

Josh

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Adventures in 3D using Zbrush

April 24, 2012

I must say i’m not a big fan of 3D, what I mean by that is I’m not a fan of doing it, or I haven’t been.

I had some classes at university but I found it a bit dry and didn’t enjoy them much. Probably because it didn’t match up to anything I was doing at the time or wanted to do. Namely drawing.

As I’m sure you know I like to draw.

Zbrush was always intriguing to me since it seemed to be like drawing and sculpting it also looked easy (rather than building virtual lego, using maths and playing around with different confusing tabs and sliders in Maya or 3DS Max). I was intimidated by the deceptively complex interface.

Last week I started doing some Z brush tutorials on Lynda.com from the beginning. I was pleasantly suprised with the results.

Here is my first attempt:

Is it just me or does the first one look a bit like Michael Winner?

And my second, the following day:

This is an as of yet unfininshed 3D bust of a character I created in early 2007: The Frankenstein Vampire Cowboy©. I’m going to be working on him a bit more in the coming months.

It’s amazing what you can do once you get the hang of an interface.

I think the problem with learning a new program is getting it to do the things you want it to do. Skill is transferable, which I guess is reassuring. I don’t feel 100% comfortable with the interface yet, given a little time, not as much as one might think. I reckon a week or two of tutorials and playing around would leave one feeling pretty confident.

There are some great things made in Zbrush on CGhub ch-check it.

Josh